


“We were able to undertake development and provide our service thanks to the immense efforts that Phil has invested. However, Yoshida did offer the inkling of some exciting news with VG247, There are no obstacles for developing the Xbox version,” Yoshida said. So it kind of exponentially grows the amount of resources that needs to be allocated.” The amount of work that goes into different aspects of the game takes considerable time due to the team’s meticulousness: “ We have to think about long-term planning with additional platforms, we need additional testing for that particular platform. Yoshida seemed to be less confident in an Xbox version of Final Fantasy XIV Online when talking to The Washington Post. In two different interviews with The Washington Postand VG247, producer Naoki Yoshida commented on the likelihood that players would get to explore Eorzea with their friends on Xbox consoles. With A PlayStation 5 demo slated for the summer and another large-scale content drop in the form of Endwalker, Final Fantasy XIV Online will likely continue to find success. Final Fantasy XIV Online veterans can surely remember the early days of the game’s disastrous launch and it’s eventual remake - A Realm Reborn - which catapulted the MMORPG into the spotlight and established it as one of the most popular online experiences of all time. It would be great to receive feedback once everyone gets started on the open beta! (That is of course, if you can get your hands on a PS5 console…),” Yoshida-san said of the upcoming PS5 version. “We are indeed incorporating detailed adjustments so that you’ll be able to make use of the DualSense controller’s functionality such as when riding your mount and engaging in battles. But it isn’t the studio’s focus right now, which makes complete sense in the grand scheme of things.
#FINAL FANTASY XIV ONLINE PLATFORM SERIES#
It is likely the Xbox Series X and Xbox Series S iterations of Final Fantasy XIV will benefit from the sharper interface, improved resolution and faster loading times seen on the PS5, which will enter open beta on April 13. It remains unclear when the MMORPG will arrive on the platform, and it likely won’t be until 2022 at the earliest if the current timeline is any indication. The Xbox version of Final Fantasy XIV was first teased by Microsoft’s Phil Spencer at X019, but I think such an announcement was rather premature given where the project was at the time.

Related: Naoki Yoshida on Final Fantasy XIV: Endwalker, tackling bots and bringing the MMO to PS5 “Since we’re currently involved in the development of Endwalker and preparing the PS5 version to follow on from the title’s service on PS4, it’d be appreciated if we can return to touch upon the Xbox version once things have settled!” Creating this alongside a new version of the game on PS5 is no small undertaking. Square Enix is busy finishing up Endwalker ahead of its planned release date later this year, which will act as the final expansion in a storyline which began almost ten years ago. “Now when it comes to the Xbox version, there’s unfortunately not much I can say presently but just that we cannot work on all the steps simultaneously and need to follow the order for proceeding with these things,” Yoshida-san explained to me. Speaking to Trusted Reviews following the recent reveal of the Endwalker expansion, Yoshida has said work on the Xbox version will come once the development team’s plate is a little less full. Final Fantasy XIV will be making its way to PS5 in the coming months, but game director Naoki Yoshida has said players will be waiting a bit longer for other platforms.
